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Sun, 03-25-2007, 02:18 AM
#16
Thanks.
Yeah, low poly models definitely help you learn the important stuff real well, and they take their own degree of skill too, since you can't hide a bad point placement in a pool of polygons.
As far as high-poly modeling goes...this is the best tutorial I've ever found:
http://www.3dtotal.com/ffa/tutorials...c/joanmenu.asp
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